Gaze of the Abyss [Electron Dance]

‘And to be clear, Gaze of the Abyss  isn’t about keeping “art” and “gameyness” separate but how artistic ambitions can be undermined by squeezing them into a set of cheap, one-size-fits-all game clothes.’



I want more video games like Philip K. Dick‘s inspired Californium. More games inspired _directly_ by PKD wouldn’t be bad, and more games with graphics like those of Californium either. I don’t mean literaly copiying by the art style, but the whole experience / narrative / story progression (for a lack of better word for now) was interesting to me, so… The same kind of experimentation.

The game wasn’t greatly optimized (which was a shame) and i know a lot of people couldn’t stand its gameplay but i was fine with it (once i could actually ran it, as it took me a few hours) and the gameplay was only rarely tricky and not “annoying” (as i heard) for me.

So: more of that kind of thing please.

PS: I should repost my old screenshots of it. (Perhaps later.)

Deus Ex

“I wanted to tell a story with the players, just the way Bruce Sterling had told a story with me and with my friends.”

Warren Spector and some friends started a game of D&D in 1978, Bruce Sterling was their DM, and that was the starting point — for Deus Ex & also his “entire career” (as he says) has been about to recreate the feeling he had when playing that first game of D&D, his “life mission”.

Warren Spector’s Deux Ex Postmortem at GDC

(There are great parts in this talk, and after only 1 hour of it, i know i could have listened to Warren Spector for 4 more hours.)

Keiichiro Toyama (Silent Hill, Forbidden Siren, Gravity Rush!)

Some games, links, bookmarks, #1

Have you ever driven alone late at night?
Found yourself thinking thoughts you’d never have anywhere else?
Weird music playing on the radio?

Glitchhikers is about that experience.

Every drive is a journey.
Every thought a conversation.
What do you see when you look out at the night sky?

// Loved it. Superb ambiance. Bought the soundtrack to support the devs. Listened to the soundtrack a hundred times.
Great little game.

Prisoned is a short narrative adventure about depression and the struggle of loneliness. You explore the story of Judy and try to find a way out of her depression.

Prisoned is in early alpha stage and this is only a demo. But I hope you still enjoy it. You can download it for free or name your own price!

// Interesting little demo, i hope for a full version.

“Rituals is the second demo release from Somewhere (the first was Fictions), a surreal first person exploration, stealth and puzzle game with branching pathways, where you have the ability to step into books and also possess other characters.

Rituals is a surreal and rather confusing place to be, you’re never totally sure what exactly you’re supposed to be doing, but it’s great fun experimenting and working things out.  The ability to possess characters has been done in other games, but the way that each character perceives the world a differently is a truly unique and interesting.  Also, you have the ability to step into books – seamlessly transporting you to different areas (and times) is very cool, and pleasantly disorientating.”


Bookmarked/i played/to play/:

Infinite, intimate #Borges

Mouse Corp.

Dust City



Abstract Ritual by Strangethink

Die Saben Raben



(J’en oublie certains.)


Killscreendaily, Alien: Isolation might do the impossible: make Alien scary again

Gamasutra, Amnesia’s sanity meter

A comprehensive history of low-poly art, part 1, part 2, part 3

Sometimes I wish more games were just vertical slices

BLDGBLOG: British Country Generator #procgen

Some of gaming’s greatest heroes are mentally ill, and that’s a great thing #Alice #TheLastOfUs

Hypertext and destiny: This Twine could be your life

Electric Sky by Strangethink #procgen

Leigh Alexander Lo-Fi Let’s Play: Neuromancer

30 years later, one man is still trying to fix video games

Where literature and gaming collide

To come/projects:

A Cyberpunk city by Strangethink, youtube #procgen

Shape of The World

Skipping Stone

Obs #beautiful

/* Next posts: pixel landscapes. */

videogames cares

What caught my attention lately?

1. American McGee’s Alice 2: first pictures and teaser – I’m really thrilled:

2. Scott Pilgrim vs The World : the game, comic con 2010 trailer.
I can’t wait for this game, coming a bit later on the XBLA tho than the PSN, but I’ll surely buy it on the release day.

That game came out on the XBLA recently, awesome black&white looking game. Has good reviews everywhere.